look link-v look + adj. (过去分词.名词.介词短语.)看起来. look about 四周打量 look about for 四处寻找 look ahead 预测未来 look like 看起来像 look as if 看起来好像 look well 看起来不错 look sb. up and down 上下打量某人 look at 看.望. 看待 look after 照看.照管.照顾.负责处理 look back on 回顾.回想 look down upon (on) 看不起.蔑视 look for 找寻.自找. look forward to 盼望.希望,预计会有 look in 作短时间的访晤. look in on 拜望.顺便来看望 look into 调查.了解.研究 look on 旁观.在旁边看 look on - as- 把...看作 look out 查找.找出,当心.注意 look out for 当心.提防,找寻.注意, look over 翻阅.审读,复习 look round 审视.到处看看,回头望 look through 翻阅.查看,读一遍 look to 照顾.注意.负责 look up 查出.了解,看望.拜访 look up and down 上下打量 B. 短语记忆: and so on 等等 a number of 许多 a set of 一套... as a result 结果 as well as 也 at any time 任何时候 at first 首先 at least 至少 at once 立即 at the beginning of 开头.开初 C. 记住下列动词并写出它们的汉语意思: appear vi. apply v. appoint vt. appreciate vt. approach v. approve v. arrange v. assign vt. attack v. attain vt. attempt vt. attend v. avoid vt. belong vi. bend v. blow v. 查看更多

 

题目列表(包括答案和解析)

完形填空,阅读下面短文,从短文后所给各题的四个选项中,选出可以填入空白处的最佳选项。

  I used to find notes left in the collection basket of the church; beautiful notes about my homilies(布道)and about the writer's thoughts on the daily readings.The   1   fascinated(吸引)me.But it was a long time   2   I met the author of the notes.

  One Sunday morning, I was told someone was   3   for me in the office, a young woman who said she   4   all the notes.When I saw her I was   5   , since I had no idea that it was she who wrote the notes.She was sitting in a chair in the office.Her head was   6   and when she raised it to look at me, she could barely   7   without pain.Her face was disfigured(畸形), so smiling was very   8   for her.

  We   9   for a while that Sunday morning and agreed to meet for lunch later that week.

  As it   10   we went to lunch several times, and we shared things about our   11  .We spoke of authors we both had   12   , and it was easy to tell that   13   were a great love of hers.

  She suffered from a disfigurement that cannot be made to look   14  .I know that her condition   15   her deeply.Yet there was a beauty in her that had   16   to do with looks.She was one to be listened to, whose words came from a wounded but   17   heart.She possessed a fine-tuned sense of beauty.Her only   18   in life was the loss of a friend.

  The truth of her life was a desire to see   19   the surface for a glimpse of what it is that matters.She found beauty and   20   and they befriended her, and showed her what is real.

(1)

[  ]

A.

collection

B.

ideas

C.

notes

D.

basket

(2)

[  ]

A.

since

B.

after

C.

when

D.

before

(3)

[  ]

A.

preparing

B.

praying

C.

waiting

D.

looking

(4)

[  ]

A.

cast

B.

left

C.

dropped

D.

collected

(5)

[  ]

A.

shocked

B.

dissatisfied

C.

frightened

D.

disappointed

(6)

[  ]

A.

high

B.

bowed

C.

leaned

D.

shaken

(7)

[  ]

A.

stand

B.

smile

C.

speak

D.

cry

(8)

[  ]

A.

sweet

B.

bitter

C.

ugly

D.

difficult

(9)

[  ]

A.

chatted

B.

discussed

C.

ate

D.

greeted

(10)

[  ]

A.

turned out

B.

turned to

C.

came out

D.

came to

(11)

[  ]

A.

ideals

B.

beliefs

C.

hobbies

D.

lives

(12)

[  ]

A.

known

B.

recognized

C.

read

D.

heard

(13)

[  ]

A.

travel

B.

prayer

C.

writings

D.

books

(14)

[  ]

A.

friendly

B.

pleasant

C.

attractive

D.

unusual

(15)

[  ]

A.

hurt

B.

impressed

C.

frustrated

D.

affected

(16)

[  ]

A.

something

B.

nothing

C.

link

D.

connection

(17)

[  ]

A.

cheerful

B.

interesting

C.

loving

D.

excited

(18)

[  ]

A.

fear

B.

sorrow

C.

defeat

D.

regret

(19)

[  ]

A.

on

B.

in

C.

within

D.

beyond

(20)

[  ]

A.

success

B.

hope

C.

grace

D.

happiness

查看答案和解析>>

A young Scottish lady, like a lot of teens today, got tired of home. The daughter objected to her family’s  1. lifestyle and said, “I don’t want your God. I am leaving!” She left home. Before long, she was disappointed and unable to find a job, so she took to the streets to do everything she could to  2. . Many years passed by, her father died, her mother grew  3. , and the daughter became more and more stubborn in her way of life.

No  4. was made between mother and daughter during these years. The mother, having   heard of her daughter’s whereabouts, went to the poor part of the city in  5. of her daughter. She stopped at  6. of the rescue missions(收容所) with a simple speech. “Would you allow me to  7. this picture?” It was a picture of the smiling, gray-haired mother with a handwritten  8. at the bottom: “I love you still … come home!”

One day the daughter wandered into a rescue mission for a hot meal. She sat  9. listening to the service, all the while letting her  10. wander over to the bulletin board. There she saw the picture and thought, could that be my mother?

She couldn’t  11. until the service was over. She stood and went to look. It was her mother, and there were those words, “I love you still … come home!” 12. she stood in front of the picture, she wept. It was too  13. to be true.

It was night, but she was so  14. by the message that she started walking home. 15. the time she arrived it was early in the morning. She was afraid and  16. her way timidly. As she knocked, the door  17. open on its own. She thought someone must broken into the house. Concerned for her mother’s  18. , the young girl ran to the bedroom and shook her mother awake and said, “It’s me! It’s me! I’m home!”

The mother couldn’t believe her eyes. They fell into each other’s  19. . The daughter said, “I was so worried and thought someone had broken in.” The mother replied gently, “No, dear. From the day you left, that door has never been  20. .”

21.

A.modern

B.religious

C.awful

D.simple

 

22.

A.earn money

B.help others

C.get free

D.become famous

 

23.

A.lonelier

B.slower

C.angrier

D.older

 

24.

A.contract

B.contact

C.link

D.difference

 

25.

A.sight

B.charge

C.search

D.need

 

26.

A.each

B.both

C.none

D.every

 

27.

A.print out

B.look at

C.give off

D.put up

 

28.

A.record

B.advice

C.message

D.notice

 

29.

A.sensitively

B.absent-mindedly

C.devotedly

D.carefully

 

30.

A.eyes

B.hands

C.thoughts

D.imaginations

 

31.

A.help

B.move

C.wait

D.listen

 

32.

A.After

B.Since

C.Until

D.As

 

33.

A.lucky

B.good

C.happy

D.certain

 

34.

A.astonished

B.touched

C.interested

D.ashamed

 

35.

A.By

B.At

C.During

D.Before

 

36.

A.had

B.led

C.made

D.held

 

37.

A.seemed

B.blew

C.proved

D.flew

 

38.

A.safety

B.health

C.danger

D.life

 

39.

A.backs

B.hearts

C.shoulders

D.arms

 

40.

A.pushed

B.opened

C.locked

D.fixed

 

查看答案和解析>>

As computer games get to look more lifelike, it seems that their violence is spilling over into real life. It is reported that some dozens of children have been murdered since 1997, which has been linked to all obsession (着迷) with violent video games. Recently the parents of a 14-­year-­old murder victim in the UK blamed the killer's obsession with the game Manhunt, causing a government review of legislation (立法) to protect children.
Psychologists think there may be many reasons why violent games are more harmful to children than violent movies. Firstly, players are actively involved in violence, and may begin to see using weapons as second nature. Secondly, violent games provide repetitive aggressive (侵犯的) experiences that are rewarded by more killing.
Many studies have shown that people who play violent games regularly are more likely to show high levels of aggression. For instance, in 2000, scientists in Iowa State University found that people who played violent games were more likely to admit involvement in aggressive behaviors, including assaults (侵犯人体罪) or robberies.
A study of 13 to 14-­year­-old children showed that more than half had played games recommended only for over­18s. The more violent the games they played, the more they considered physical aggression to be acceptable. Besides, children who play violent games are more prone (有做……倾向的) to arguing with teachers and fighting.
Experimental studies have also hinted at a possible link. In one, scientists asked a group of students to play a violent game, while another group played the non­violent. Those who played the violent games were faster to react to aggressive words subsequently (随后) flashed on screen.
【小题1】 We may infer from the first paragraph that     .

A.computer games have little to do with violence in real life
B.Manhunt has resulted in the death of one of its plays
C.lifelike computer games are forbidden in the UK
D.legislation to protect children in the UK still needs improving
【小题2】 Violent games are more harmful to children than violent movies because     .
A.violent movies are not so attractive to children
B.the viewers can't take part in violent movies
C.violent movies are not popular with children
D.children can win awards in violent games
【小题3】 What will be probably discussed in the paragraph following the passage?
A.Further research on the harm of violent games.
B.Further differences between violent game and non­violent games.
C.Ways to protect children from violent games.
D.The result of more experimental studies.
【小题4】 What would be the best title for the passage?
A.Games and Murder
B.Should Computer Games become lifelike?
C.Legislation, effective or not?
D.Violent Games and Non­violent Games

查看答案和解析>>

As computer games get to look more lifelike, it seems that their violence is spilling over into real life. It is reported that some dozens of children have been murdered since 1997, which has been linked to all obsession (着迷) with violent video games. Recently the parents of a 14-­year-­old murder victim in the UK blamed the killer's obsession with the game Manhunt, causing a government review of legislation (立法) to protect children.

Psychologists think there may be many reasons why violent games are more harmful to children than violent movies. Firstly, players are actively involved in violence, and may begin to see using weapons as second nature. Secondly, violent games provide repetitive aggressive (侵犯的) experiences that are rewarded by more killing.

Many studies have shown that people who play violent games regularly are more likely to show high levels of aggression. For instance, in 2000, scientists in Iowa State University found that people who played violent games were more likely to admit involvement in aggressive behaviors, including assaults (侵犯人体罪) or robberies.

A study of 13 to 14-­year­-old children showed that more than half had played games recommended only for over­18s. The more violent the games they played, the more they considered physical aggression to be acceptable. Besides, children who play violent games are more prone (有做……倾向的) to arguing with teachers and fighting.

Experimental studies have also hinted at a possible link. In one, scientists asked a group of students to play a violent game, while another group played the non­violent. Those who played the violent games were faster to react to aggressive words subsequently (随后) flashed on screen.

1. We may infer from the first paragraph that     .

A. computer games have little to do with violence in real life

B. Manhunt has resulted in the death of one of its plays

C. lifelike computer games are forbidden in the UK

D. legislation to protect children in the UK still needs improving

2. Violent games are more harmful to children than violent movies because     .

A. violent movies are not so attractive to children

B. the viewers can't take part in violent movies

C. violent movies are not popular with children

D. children can win awards in violent games

3. What will be probably discussed in the paragraph following the passage?

A. Further research on the harm of violent games.

B. Further differences between violent game and non­violent games.

C. Ways to protect children from violent games.

D. The result of more experimental studies.

4. What would be the best title for the passage?

A. Games and Murder

B. Should Computer Games become lifelike?

C. Legislation, effective or not?

D. Violent Games and Non­violent Games

 

查看答案和解析>>

As computer games get to look more lifelike, it seems that their violence is spilling over into real life. It is reported that some dozens of children have been murdered since 1997, which has been linked to all obsession (着迷) with violent video games. Recently the parents of a 14-??year-??old murder victim in the UK blamed the killer's obsession with the game Manhunt, causing a government review of legislation (立法) to protect children.

Psychologists think there may be many reasons why violent games are more harmful to children than violent movies. Firstly, players are actively involved in violence, and may begin to see using weapons as second nature. Secondly, violent games provide repetitive aggressive (侵犯的) experiences that are rewarded by more killing.

Many studies have shown that people who play violent games regularly are more likely to show high levels of aggression. For instance, in 2000, scientists in Iowa State University found that people who played violent games were more likely to admit involvement in aggressive behaviors, including assaults (侵犯人体罪) or robberies.

A study of 13 to 14-??year??-old children showed that more than half had played games recommended only for over??18s. The more violent the games they played, the more they considered physical aggression to be acceptable. Besides, children who play violent games are more prone (有做……倾向的) to arguing with teachers and fighting.

Experimental studies have also hinted at a possible link. In one, scientists asked a group of students to play a violent game, while another group played the non??violent. Those who played the violent games were faster to react to aggressive words subsequently (随后) flashed on screen.

We may infer from the first paragraph that     .

A. computer games have little to do with violence in real life

B. Manhunt has resulted in the death of one of its plays

C. lifelike computer games are forbidden in the UK

D. legislation to protect children in the UK still needs improving

Violent games are more harmful to children than violent movies because     .

A. violent movies are not so attractive to children

B. the viewers can't take part in violent movies

C. violent movies are not popular with children

D. children can win awards in violent games

What will be probably discussed in the paragraph following the passage?

A. Further research on the harm of violent games.

B. Further differences between violent game and non??violent games.

C. Ways to protect children from violent games.

D. The result of more experimental studies.

What would be the best title for the passage?

A. Games and Murder

B. Should Computer Games become lifelike?

C. Legislation, effective or not?

D. Violent Games and Non??violent Games

查看答案和解析>>


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